Borderlands Save Editor (Revision 9)

Updated 1 week, 2 days ago

Source: http://blog.gib.me/

Made an editor for Borderlands saves; seems stable enough for public consumption now.

Download See new post for a new build.

If you encounter any problems (crashes, etc), feel free to comment this post.

  • 24 comments on this story
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Showing 24 relevant reactions out of 24.

Thanks I think my save got corrupted, really needed this.

1 week, 2 days ago by Praxis1452 on Reddit

i cant get it to work

3 months, 3 weeks ago by cluelessmodder on Wordpress

Hi,

if you guys are looking for item part codes for use with the editor, are you aware of this site? I’ve used it quite often and the descriptions of each part are very accurate, though i dont think that it is a complete data base yet (look at the sniper rifles section and then compare it to the other sections to see what i mean)

http://blmodding.wikidot.com/turk-s-method

4 months ago by John Smith on Wordpress

Will there ever be a “patch” or update to where players can message people on there friends list about certain topics and do they have plans on installing sort of like a battle ground to where players can go and PvP against each other?

4 months ago by lolsiren on Wordpress

I’ve been going through the trainer and noticed you can’t even edit your weapon proficiencies.

What’s that all about?

4 months ago by InternetExpert on Wordpress

nice.

4 months ago by Pkai on Wordpress

Are you going to add combo boxes for the weapon slots so we can easily edit weapons?

4 months, 1 week ago by gir489 on Wordpress

ick's fists can't get close to brick with a 3x rocket launche

4 months, 2 weeks ago by Bagel on Reddit

yeah my helix and 5x burst rocket launchers both instakill :(

pee vee pee

4 months, 2 weeks ago by cunne on Reddit

There is none.

4 months, 2 weeks ago by Rick on Wordpress

How did you figure out the hashing/encryption? What did they use? (I assume there is some since just changing the file in a hex editor causes the game to crash)

4 months, 2 weeks ago by Kinker on Wordpress

Great tool thanks, saved me some hassle since the game save werent working proper.

My question is if the gun stats aren’t in the game saves where are they I want a destroyer of worlds gun! I wanna be a walking death star!

4 months, 2 weeks ago by Mags on Wordpress

Bonzay0 – Please read my previous comments in this post, I’ve already commented on the scaler value. As for copying, it’s odd that you can’t, I’ve used DataGrid before and it let you copy/paste. As for easier editing of weapons/items, that will come eventually.

Syntax42 – Thanks, I wasn’t aware of that, that will be in the next release.

4 months, 2 weeks ago by Rick on Wordpress

Indeed, farewell sweet borderlands multiplayer with strangers.

The save files are already ridiculously easy to edit though. Just use a hex editor and away you go.

Surprisingly enough there is a type of gun customization mechanism in the game that balances the gun stats based on various different parts.

For example, if you take a gun with mag 5 (sledges shotgun has this
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4 months, 2 weeks ago by Nebslox on Reddit

I have a feeling that the system you are referring to is in place so that the randomly generated guns are fair and balanced. I actually like the fact that you can't change a gun once you get it, it makes choosing between two guns that much more difficult knowing that both have faults you have to choose between. Knowing that you could simply go to the editor and change the things you don't like about ... See all content

4 months, 2 weeks ago by NeonEternity on Reddit

Yeah I guess, though something like scope choice would be nice. I deem it perfectly fair for me to replace bad scopes with the ones I like to use in multiplayer.

4 months, 2 weeks ago by Nebslox on Reddit

well.

there goes every last bit of fairness this game had.

4 months, 2 weeks ago by riff1 on Reddit

when i friend and i were gonna play BL a week ago while he was at work (his job is cool) and he got pissed when he found out the chars are stored locally. First thing i thought of is, "my, thats stupid" and then diablo

4 months, 2 weeks ago by Demonithese on Reddit

Another feature I thought of that should be in there is the save slot as recognized by the game. Simply naming a file 0001 will not guarantee it saves to that spot when the game saves. If the save slot is 2, the game will overwrite your 0002 file. Read this link for information on it:

http://gbxforums.gearboxsoftware.com/showthread.php?t=81507

4 months, 2 weeks ago by Syntax42 on Wordpress

nice work, really easy to change stuff with the hex and easier with this editor, however some stuff are missing in the editor that should be add I hope in

next update. well about the lvl of item you forgot to add it to the item list which is also have the 0-5 lvl change.

another thing I must ask is can you enable the option to copy paste the tables/raws/colums so I wont need to copy
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4 months, 2 weeks ago by Bonzay0 on Wordpress

Equipped weapons are bugged and do not show the correct level requirement. Drop it out of your inventory and check again, Thomas.

4 months, 2 weeks ago by Syntax42 on Wordpress

also i’m tinkering around with the weapon pieces. seems the parameters only allow for 1-5 differentials of each piece.

4 months, 2 weeks ago by Thomas on Wordpress

i noticed some weapons don’t allow the 5th tier of level requirement (level 48) i set a weapon to this tier and it won’t go above level 36.

4 months, 2 weeks ago by Thomas on Wordpress

Looks like you’re a step ahead of me then.

I completed the second playthrough and I did not see any change in or near the completion byte.

The only things left to do is decipher the quest completion code and figure out how the item generator works. I don’t have time to do either, nor do I have a tool to help me analyze the item generation.

Great work so far! Good
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4 months, 2 weeks ago by Syntax42 on Wordpress

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